Saturday, December 18, 2010

Game Production Week 10, The Final Week

Alright everyone, its finally time. The dust is about to settle and all of our effort will hopefully pay off with this game. Its been a long road to get here and I lost my car in the process, but it is finally time. There are no milestones left, everything is almost ready to go for presentation. As always there haven't been any problems for me. The planning stage over; the time to act is drawing closer. Today I just made one more asset for Brian to use in the game, wrote the post mortem, and am now writing the last post in our group's blog. The project and my team have been stellar then entire time. We have been on time with our assignments, both given to eachother and for deadlines. All in all this was a good group and a good project.

Saturday, December 11, 2010

Game Production Blog Week 9

Well folks, its almost over. Its been a good run, but all things must come to an end at some point. We are done pretty much, my part especially. Jack is finishing up his "Death Wagon" trap for the game and Brian is almost done with the level. Brian also couldn't make it to class this week, so he's sending in his work early Monday. Like I said, we are pretty much done, we just need to put the finishing touches on everything and pretty it up. There's nothing in the way of improvement, maybe polishing some things here or there, but that's about it. None of my milestone goals were changed, I have been on point with all of my assignments from the team. No problems have come up for me. Since we are practically done, the planning phase is long gone. There are things that we could add, but time constraints wouldn't let, maybe if we carry this game on after this class, which is doubtful. Today I gave Jack renders of the assets I did so he could post them on his blog post, which should follow this one so look forward to that. Like I have always been saying, great team, great project.

Saturday, December 4, 2010

Game Production Blog Week 8

How's it going everyone? Well we have two week left, its been a good run. I am pretty much done, I have all of my assigned assets finished. I will probably work on a light switch, like Amanda pointed out. Our milestones kind of changed, we are ahead of schedule with our objectives. We need to touch up everything now and get feedback on how the game plays. So far, no problems have come up. Everything is working out just fine with everyone. I spent my time today working on more assets to be placed around the map. The project is great so far, as well as my team, we have been working smoothly.