Saturday, November 13, 2010
Blog week 5
Well everyone, we're half way there. Our presentation went well, no really problems, I think everybody could tell it was a stealth game. Right now, I am working on assets and texturing them. We need to get rid of Unreal's meshes and put our own in there, but in the mean time we are using placeholder ones. We're progressing smoothly, no problems, I just need to keep modeling. I haven't changed any of my goals, but need an updated set from Jack so I can know what to do for the next five weeks. Whatever problems arose, I tried to help with the best of my knowledge. Everything is working well right now, we just need to pretty everything up. I spent today doing some assets before the presentation so our rooms wouldn't be too empty. Our project is still going great, we just need to keep on working.
Subscribe to:
Post Comments (Atom)
It's the half way mark in the project and things are going as planned. The games most difficult task are done. All the needs to be done is the small things. This week, I will map out the basement level of our extended level. Then, next week I will have the level blockout finished. Those following weeks I will drop all assets given to me by my teammates and anything else they fill the need to add. Since I have already done the kismet stuff for our first level, the second level should be easy as we're using the same concept.
ReplyDelete~Brian
This stage of Mecha Recon is just about complete, not counting the little tweaks, now it's time to move onto the Second Phase. I will be focusing my attention to new design doc, then Joe and I will divide up the new assets and get to work.
ReplyDelete